I have made contact with one of the Natural Motion developers (Ant Lewis) who advised me that they are aware of the issue and this is being investigated. I have unfortunately confirmed this with both competitors in Australia and US. Lag: Have played numerous online games and while as a host you are lag free, when not expect some lag. You will notice that more often than not if the ball gets to someone, they will catch it and almost never drop the ball. Interceptions: While I like the fact that I don’t have to press a button to intercept the ball (just be in the right place at the right time), there seems to be a few too many sticky hands. In some games there are 2-3 of these and others none. Stooopid Penalties: As has been previously indicated, there are occasional penalties that make you scratch your head, such as frequent roughing the kicker. One thing that I have identified playing this game is that unlike other games, you will be punished for just throwing to someone if they are covered by a defender. It is actually pretty forgiving initially and has heaps (25) of training camp drills to get used to the controls. You Need Skill: There is a learning curve here. If you want to see the Swans up against Essendon, feel free to create it. More importantly, if you want the NSW v QLD rematch from Origin Game 1, you can make that. The Customisation Tools: If you want NFL teams, make them (just don’t tell the NFL). You never really know where the next hit is coming from. This angle provides that intensity and fear that comes with playing, rather than watching the sport. I have played American Football in Australia for six years (as a Linebacker if you must know) and this is actually the first football game I have purchased. This was a very intentional game design element which the entire foundation was built around. ![]() Given the specialist skills the developer has built up over the past decade with this technology, it is no wonder why this game was developed in-house: to capitalise on this technology.Ĭamera Angle: The camera angle is low and almost third-person. The Hits: The Euphoria slogan is ‘unique game moments’ and that is exactly what this game delivers. ![]() (If you are an Aussie, you may also know it as “those wimps in pads!”) It makes sense that they would attempt to utilise Euphoria in an American Football game, which is largely collision based and often referred to as full contact chess. Known more for their middleware animation technology Euphoria, which has recently been incorporated into titles such as GTAIV and Red Dead Redemption, this is their first attempt at game development. Backbreaker is a completely new Gridiron (American Football) game that has been developed from the ground up by UK based developer Natural Motion.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |